At CES 2019, Nvidia also announced the deployment of the GeForce RTX Turing GPU platform on laptops. The first models will be available from January 2019.
The CES 2019 is in full swing, and the show opens as usual on news of the PC sector. It must be said that this is one of his most faithful chestnut trees.
We've seen all of HP's new product categories, or even the first Razer PC. But Nvidia went a step further by introducing new graphics chips for the 2019 laptops.
Nvidia GeForce RTX 2060, 2070 and 2080 on laptop
The Turing range of the flagship manufacturer of the PC video game, the GeForce RTX, is finally on laptops! The GeForce RTX 2060, RTX 2070 and RTX 2080 will be available from January 29 for all global manufacturers, with already more than 40 models of laptops planned including 17 in Max-Q.
Introducing GeForce RTX Laptops.
Bring the power of RTX with the help of 40+ models rolling out starting January 29th. # CES2019 pic.twitter.com/zG5xaBllmg
– NVIDIA GeForce (@NVIDIAGeForce) January 7, 2019
The GeForce RTX 2060 is as powerful as a desktop GeForce GTX 1070, while the GeForce RTX 2080 is predicted to be faster than a GeForce 1080. It would allow you to run, on a laptop reminiscent of it, Battlefield V in maximum configuration – ray-tracing enabled – at 60 FPS in 1080p.
In addition, for a limited time, people buying a computer equipped with a GeForce RTX 2080 will receive Anthem and Battlefield V for free. Those equipped with a GeForce RTX 2070 or 2060 will have to choose one of them.
More than 40 new models
The announcements of the partners obviously followed. Razer took the opportunity to upgrade its Blade 15 with the three new GPUs available as options, while MSI was part of the conference with the GS65 Stealth taking advantage of a GeForce RTX 2080.
Alienware, ASUS, Samsung and many more are also in the game. The most popular models of these manufacturers will be entitled to a refresh early this year so that we can finally take advantage of the capabilities of the Turing generation … which is still struggling to be adopted, ray-tracing (which is the main novelty) requiring additional efforts from developers.